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APPLE AIRPORT
Project: I developed the user interface for the first version of Apple Airport. The challenges were to create a user interface that allowed users to get set up and working without needing to know the nitty gritty details of networking.
Method: I worked closely with the team to develop a series of usage scenarios and then storyboarded multiple versions of the user interface to help the team visualize and discuss the design. I then prototyped the user interface to provide a model of the interaction using Macromedia Director. As we refined the design, I created a user interface specification that detailed all aspects of the design.
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